AI Insights · Timothy · January 2023
Top 5 Snake Games on Android in Oceania Q4 2022
Discover the performance trends of the top 5 snake games on Android in Oceania during Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 snake game applications on the Android platform in Oceania showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends:
Crazy Snake - Web3 Snake Game from Luogame experienced significant growth in weekly revenue, especially in December. Starting with modest earnings of around $13-$16 per week in early October, the game saw a dramatic increase, peaking at approximately $1.1K in the week of December 19. Weekly downloads also surged in December, reaching 149 in the final week of the month.
Snake Rivals - Fun Snake Game by Supersolid maintained a relatively steady performance. Weekly revenue fluctuated between $129 and $378, with a notable peak at $378 in the week of October 24. Weekly downloads remained consistent, ranging from 155 to 248, while active users saw a slight decline from 3.6K at the beginning of the quarter to 3.1K by the end of December.
Little Big Snake from Shockwave LLC showed a steady revenue stream, generally staying between $109 and $236 per week. Downloads varied significantly, with a low of 30 in late October and a high of 535 at the end of September. Active users decreased from 1.1K in late September to 902 by the end of December, with a dip to 597 in mid-November.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES had consistent revenue, typically between $52 and $174 weekly. Downloads ranged from 500 to 1201, with a peak in late September. Active users also saw a decline from 10.6K in late September to 7.4K by the end of December.
Snake.io - Fun Snake .io Games from Kooapps Games witnessed a steady decline in downloads from 6.2K in late September to 3.3K in late November, followed by a recovery to 6.6K in the last week of December. Revenue remained relatively stable around $41-$78 per week. Active users also saw a dip, starting at 30.2K and ending at 30.6K by the end of December, with a notable increase in the last week.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the mobile gaming market. For more detailed analytics and trends, visit Sensor Tower.